Driver: Parallel Lines is the fourth installment in the Driver video game series. The game was released in March 2006 on thePlayStation 2 and Xbox by Atari, Wii[1] and Microsoft Windows in June 2007 by Ubisoft.

Driver: Parallel Lines takes place in an entirely open world environment. Instead of choosing minigames from a menu as in previousDriver titles, minigames are now accessed from the in-game world. Many changes have been made from the previous game, including visible blood when someone is shot, a money system, fully modifiable vehicles, environment destruction (i.e., lamp posts can now be run over and fire hydrants can break, spewing water into the air), and a new felony system that differentiates between personal felony and felony "attached" to vehicles the player has used. If the player attracts police attention on foot or in a certain vehicle and then loses the police and enters a "clean" car, their wanted level will be suspended. It can be reactivated, though, by spending too much time in the sight of a police officer, who will eventually recognize the player as "wanted". The same principle applies to out-of-car activities, such as weapon use, and allows the player to holster a weapon in order to lose police attention until spotted committing illegal acts again. For the Wii version, the felony bar has been replaced with Grand Theft Auto-esque "stars" which light up when the player attracts police attention. Also, swimming and jumping abilities from Driv3r, were removed. The game also featured a new in-car menu on the bottom left hand side which featured a speedometer, a meter denoting how much nitrous oxide was contained in the car and an odometer which showed how many miles the player has driven in-game.

Minimum System Requirements

  1. Operating system:Windows Xp,7,Vista, Windows 8
  2. CPU: Processor @ Pentium 4 @ 2 GHz
  3. RAM: 256 MB 
  4. Video Graphics Card:64 MB (Pixel Shader 1.1 Support)
  5. Hard Disk Space:4 GB Free Required
                                  











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